I think of game design as an art form, and feel that Im still learning every year how to get better at it. Where do you find your inspiration
Constant Protection Generally speaking, constant protection is the best way to go when you want to safeguard creatures against removal
Phasing out an opponent's creature before they do something busted like a combo buys some breathing room to find a proper answer
Buying one or two meals at a time isnt questionable, but theres a limit and theres no reason why it should be crossed
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